Escape the Museum 2
Bullet
- Immersive gameplay
- Beautiful scenes
- Check out our Blog Walkthrough
- Get the Strategy Guide!
- Play Escape the Museum
Min System request
- OS : Windows XP/Vista/7/8
- CPU : 1.0 GHz
- Memory : 512
- DiretX : 8.1
- Hard driver (MB) : 187
Review for game: Escape the Museum 2
After a devastating earthquake rocks the city, David must reach the museum before nightfall and save his wife and daughter! Explore different Hidden Object scenes, and solve a variety of puzzles, while journeying across town to your family. Navigate the treacherous streets, risk life and limb at every step, and figure out the best possible path with the help of an unlikely stranger in Escape the Museum 2.
Review at a glimpse
Genre : Puzzle
Find your A-HA! moment with mind-bending puzzles and jigsaw games.
Game Rank
5855 points
(views: 214)
5
out of 5
based on 65 user ratings
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REQUIRES Windows/MacOS
Ages: 3 YEARS & UPGame Description:
After a devastating earthquake rocks the city, David must reach the museum before nightfall and save his wife and daughter!
AFERON - BigFishGames
this game is extremely old, but it was still a cute game. there are many short scenes where you have one main goal - figure out how to get over a chasm in the road, get an ATM off of an injured person, etc. there are HOScenes, maybe two or three per area. they are not super difficult, but it does require a bit of looking for the last two or three items. some are blended in by color. I can't even really explain why I liked it, other than it was pretty campy and a relaxing experience. there are your standard hidden object scenes, and so far a couple "find 15 whatevers". the graphics are hit and miss, mostly miss. at one point in the beggining it the renderings were line drawings like in Tiger Eye, then they went to very rudimentary hazy "realism". WARNING: If you do not complete the scene you are in before you exit, you have to start it again when you resume the game. there is also quite a load time between scenes. this game didn't require a great deal of thinking, the tasks were relatively easy to accomplish and there was no back-and-forth because you had to complete your mission before you could go on. I'm definitely going to buy it, it looks like it will be a respectable length, about 4 hours for me since I'm not in much of a hurry.
In my opinion, this sequel is better than the first! Same earthquake as before, but from the husband/dad's point of view. As Dad attempts to reach his family who are stranded at the museum, our story's hero comes to the aid of several injured victims and helps lost pets find their way home.The game mostly consists of interactive adventure play, with some HOG's and a few puzzles. A GREAT way to spend a quiet Sunday afternoon!
Lot easier than the first one and different. Had a plot but really easy to play. Still a fun game to play.
Using the one hour free, I was disappointed when the hour was over so I bought it. This is a fun continuation - and better - of the Escape from the Museum and from the husband's point of view. The hidden objects are challenging but totally do-able. There are in between challenges that let you progress to the next step that are fun but so far, not too difficult. I totally recommend this game.
I'm fairly new to ho games but really love this one. I don't like the evil spirt type & this is wholesome.
Good storyline: David must find his family after an earthquake. He keeps running into problems getting to the museum. Each problem is a separate scene in the game. You have to find how to solve the problem, such as getting into a mall. Nice graphics and characters You use most of the inventory items as you go. Some are left for the end Cute how the old guy throws a bottle that crashes against the item you need in the HOS scenes Lots of HOS, most pretty clear Good hint system, again, the old guy You can't leave a scene until it is done No hand holding on this one. You have to find the right place to click to get a HOS. Good length: 4.5 hours casual
This is a fabulous game to play w/ teens/kids. My entire family liked the hidden object scenes (challenging enough but not too hard), the need to combine found objects to advance the game, escape from one room/ scene to the next, etc. It seems some hidden object games have little or no plot line or if they do have a plot line contain a disturbingly dark twist. We played the 1st Escape the Museum & liked it, I think this one was even better. I would love to see more along the lines of this game, please!!!
I bought this game about 2 yrs ago, and for me it was a good challenge,
This is one of my favorite games of all. I love the characters and the family interactions. Unlike Escape the Museum, this follow-up from Dad's point of view has a great hint system with clear directions if you get stuck in the puzzles. I love helping Dad do good deeds, and the real-life, non-occult focus. One thing is lost from Escape the Museum--the gorgeous artifacts have been replaced by every-day items.
than the first game - "Escape The Museum". I thoroughly enjoyed this demo - a lot. Storyline: Here I am a teensy bit confused. Dad (you) is on the couch (apparently he has some blood pressure problems), mom (Susan) has taken Caitlin to the museum for the day but promises to be back for Thanksgiving dinner. They leave, an earthquake happens, dad gets up (with that thing the devs like to do where you're slowly opening your eyes), shouts that the lines must be down and he has to get to the museum. YAY Dad to the rescue! Now, before I continue - is this the same earthquake as in the first game "Escape The Museum" but from dad's perspective, or is this ANOTHER earthquake and this family is just having rotten luck? I wish THAT little tidbit had been better explained, especially if someone is going to play both games back to back. Or at least play the demos back to back as I did. Graphics: Amazing! So much better than in the first game. Bright, colors amazing and all the colors spot on and not all monochromatic - green plants, yellow car, red fire hydrant, just a world awash in color. Sound: Sound effects also pretty good. Music? Sorry, I am a grandma who has learned to tune things out. But the voices, and there was a lot of talking going on, which I love in a game, were spot on regarding tonal quality. If there was surprise, the voice sounded legitimately surprised. Some games lose something in the translation. Gameplay: So, you (dad) have now "come to" (you know how devs like to do that slow eye-opening thing), holler that "oh, what happened? Was there an earthquake?" And off you go to find your keys, phone and map. You realize the circuits are all busy and make the heroic decision to go to the museum and rescue your loved ones. You open the door and come face to face with ...... either the town weirdo (which is what I thought when he asked you to find his collection of tiny cars - and you did), a transient or someone else. Whomev