The Bluecoats: North vs South
- Relive the Civil War
- Dynamic and strategic battles
- Several mini games
- OS : 10.7/10.6/10.5
- CPU : 1.0 GHz (INTEL ONLY)
- Memory : 1024
- Hard driver (MB) : 64
Review for game: The Bluecoats: North vs South
In The Bluecoats: North vs South you play as the head of one of the armies of the Civil War. Your aim is to conquer the American territory. Head up the Yankees or Confederates and destroy your enemy! Taking up positions, capturing states, assaulting and capturing enemy forts, attacking trains and protecting your railroads... you'll have to deal with everything! Capture the port to use the reinforcements coming from Europe. Protect yourself from storms and be wary of ambushes and bandits. To come out in one piece, you'll have to master taking turns, armed battles in real time, 1 against 30 shoot-outs, and horseback train chases in this colorful strategy game!
Test your hand and eye skills with quick action and challenging levels.
3762 points
(views: 111)
REQUIRES Windows/MacOS
Ages: 3 YEARS & UPGame Description:
Fight with The Blue Coats during the American Civil War!
AFERON - BigFishGames
So, my story with this is me looking for a civil war game. I LOVE the civil war (You know, the American). It's so interesting. Not the fact the rebellion wanted slavery, but the fact that they still have musketry, cavalry, cannons, and fire-by-rank. I found a lot of that in this game. Not only is it still 18th century, it's still a great game, other than just the units. The way the things work on there is great. For example, the way you capture forts. The way you do is, after you win the state battle, you go into the fort. The way you win is this: You have 5 health, you lose one after each shot by an enemy. You're the only person in that one area that is on your side. You have to be quick and mow down all the enemy troops with your pistol without making your health drop. I could go on for ages, literally maybe, but I'm done for now. Thank, you, INTERNET, for showing me this game. xD Anyways, see ya l8r.
This is a copy of a game that was produced by Infogrames in 1989 called, naturally, "North and South." I always enjoyed the original release and still do with this one. The only thing new is the shooting gallery aspect of the game, or do I just forget that part from the original? And the upgrades for faster reloads and cover. Game play is straight forward, move your two armies around the board to capture territory, run into an enemy and fight a quick point and click battle, and if you have more than 1 fort under your control at the end of your turn, your train delivers gold to your vault that you can spend on building more armies. Armies are bought as either Infantry, or Artillery, and the armies that are placed are weighted to whichever type you choose. Combining forces allows you to take more soldiers to the field, so as units are destroyed another one rotates forward to take its place. The last army with a man standing wins the battle (or if the artillery destroys the bridges across the battlefield, the battle ends with the side with the most casualties losing.) All in all it is a quick little game, and if you remember the game, or enjoyed the late 80's style games, this one might be for you.
Well, I find myself (happily) going against the flow here. Despite its unfortunate topic choice (and a couple of minor offenses), this is a much more fun and challenging game than we usually find at BFG. A hybrid of Risk (turn based), action RPG, and shooting gallery, this game was just downright tough! You choose to play one of three soldiers (not sure what the third one is--but it doesn't really matter because the setting is just an excuse for a Risk-like map of the US). You take turns taking over states, in some of which you can find forts, train stations, and docks--all important to your strategy. If you don't keep track, however, your enemy can get strong while you aren't looking. While it's important to increase your army size, it's also important to give the men better arms, and practice your shooting skills. When you confront an enemy force (or they confront you), your cavalry, foot soldiers and heavy guns face their battalion of the same. Choose a group to attack and set them in motion, while trying to keep your guys out of the way of their cannons. If your fort is attacked when the battalion is away in another state, you play a shooting gallery game. It's fast and you are handicapped by only being able to stay under cover for a short period of time. A quick play of this game kicked my tuckus!! For those of us with an RPG jones, this looks to have a ton of replay value. Now...the big BUT in the room--it can be a bit offensive in some ways (this war was decided a long time ago, Mexican's attack if you get to Texas, Indians attack if you get to Oklahoma or Missouri--not sure which). But if you can get past the horrible stereotypes, the gameplay mechanic is actually quite good.
cool game. addicting game play.
Was JUST Ok ..For My taste, it was too Arcade-ish.. If it were less so, & more Strategy, I would buy, but Battles are too dependent on Hand-eye Coordination for an OLD half-blind Geezer as myself Great map, & good Idea, just not to my Tastes;)
we like hidden object games and board games,time management,adventure and arcade & action.i did not care to much for this game.
This game is certainly more difficult than most games you find here, however it is not overly hard and by the second game you should be able to develop solid strategies to win consistently. It is not Risk! except that there is a map broken into territories, so it could just as well be Axis and Allies (closer actually), or Advanced Civ. Well worth the trial, not sure the replay value would get me to purchase this one as I managed 4 complete games in the hour and was able to run roughshod over the AI in about 6 minutes in the last 2 games.
It is a Risk type game. I learned From watching what the computer did on its turns. I suggest u put the computer on weak and yourself on the strongest possible at the beginning. Even then good luck. Always try to take a town state as you need 2 towns to get any gold. Get the state with the lighthouse and the wharf to recieve reinforcements unfortunately they seem to be random. Spend your 2 gold asap on protective cavalry to protect against the indians and mexicans and then buy units as soon as u get 3 gold You will need them and even then u may not win. I enjoyed the attacking fort when you attack a town but its awkward aiming and watching the cover countdown and when your man stood up it wasn't noticable till he died. But I managed to win a few. I have to admit i gave up during the trial hour
This game was a little rough around the edges, but it's not bad. You play the bluecoats of the north and vie for control of the eastern and central US. Like the board game Risk, you move troops to capture states. However, you do not leave troops behind and can leave states open to easy take-over. When you encounter an enemy, the battle play is sloppy and somewhat frustrating. I played so that my northerners were superior to the "easy" southerners. Even so, many of my troops failed to follow commands as I wished. You click on them, click on the enemy or a patch of ground and hope for the best. A more in depth tutorial on the battle play would have been greatly appreciated. It's an okay game. I wouldn't recommend it and I wouldn't not recommend it... but I have to pick and option.
I played the demo for around 30 minutes, to only find out, the computer runs the game. Sometimes I would win the battle, and other times I could not. I thought it would be a good strategy game, but no luck. I have to give a thumbs down on this one. Not worth the time.