The Timebuilders: Caveman's Prophecy
Bullet
- Challenging puzzles
- Fantastic story
- Guide your tribe out of its cave!
- Play The TimeBuilders: Pyramid Rising 2
Min System request
- OS : Windows XP/Windows Vista/Windows 7/8
- CPU : 1.4 GHz
- Memory : 1024
- DiretX : 9.0
- Hard driver (MB) : 1397
Review for game: The Timebuilders: Caveman's Prophecy
Explore a forgotten time when dinosaurs ruled the earth in The TimeBuilder: Caveman’s Prophecy, a fun Time Management game! Guide your tribe out of their cave and into the world. Discover new lands filled with dinosaurs, carnivorous plants, and mischievous saber-toothed kittens. Use all your skills to manage your people, build houses, and gather resources while creating awesome inventions to help your people!
Review at a glimpse
Genre : Time Management
Manage time, customers, and money in games for the serious goal-setter.
Game Rank
5177 points
(views: 306)
5
out of 5
based on 65 user ratings
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REQUIRES Windows/MacOS
Ages: 3 YEARS & UPGame Description:
Explore a forgotten time when dinosaurs ruled the earth in The TimeBuilder: Caveman’s Prophecy, a fun Time Management game!
AFERON - BigFishGames
One of my absolute favourite games on the site! I absolutely love the gameplay. The graphics are brilliant. The storyline is as stupid as expected but, still, very fun! It does begin to get quite hard near the end but stays bearable to not stress me - it also have a lot of potential for replaying levels as each one can be completed several different ways.
This is a TM game similar to Royal Envoy, but in this one your strategy is useless because a lot of the tasks were left to chance. The deals at the "port" were hit or miss and the mystery eggs were well, a mystery. It wasn't half as much fun as other games done in this style. The graphics while detailed, were very plain and drab-colored. Overall an odd game, if you haven't played Royal Envoy I'd give it a try instead.
in this time management game, you are interacting with cavemen during a time when dinosaurs walked the planet. in this game, your tribe of cavemen are gathering resources to build stone homes and to invent a variety of time-saving devices. along the way, you meet adorable (but delightfully scary) human-sized carnivorous plants, dinosaurs, prehistoric birds and sabre-toothed kittens, and more. graphics: the cartoons were ADORABLE! colourful and entertaining and just plain fun. the human-sized venus flytrap gave me a smile every time, for example. music and sound effects: the music was quiet and repetitive, but non-intrusive. i loved the sound effects, charming and effective. the venus flytrap makes a sound that is so familiar to me, although i cannot recall what it is ... a small electric saw? a dremel rotary tool? my one complaint: i was a bit put off by the caveman sounds and think the developers could have come up with a better sound for them to make than "ooga mooga". storyline: completely silly and far-fetched (dinos and humans never walked earth at the same time, for example), but straightforward and compelling. gameplay: fun and addictive. not very challenging -- at first -- but if this game is like these developers' other time management games, it becomes MUCH more challenging after the first ten levels have been completed. my interaction: one hour demo. i enjoyed this game so much that i purchased it (well, it had a special price break, too). i own many of these developers' games and they always are charming and engaging. i recommend this delightful game for anyone who seeks a fun, lighthearted time management game with adorable graphics and a straightforward storyline. fun for the entire family!
I enjoyed the preview, which I thought was really easy, and so I bought the full game to see the storyline, thinking I'd finish it easily and i had a credit at the time. What I really like about this game is that as you get to the higher levels, it gets much harder. I still have not got a gold on every level because I haven't figured out the right strategy yet. I keep hoping they will release a new Timebuilders game.
Challenging levels when trying for the Flystone.
Firstly, the storyline is (intentionally) hilarious, I love it. Usually I skip the storyline parts of games but this one was so funny I sat through it, even in the trial. The gameplay is mostly quite easy but it does get harder, and many levels do require the right strategy for you to be able to complete them in time. The earlier levels can be very repetitive but if you stick with it, there are interesting new developments, like the ability to use mammmoths as mounts to move around faster. I like this as well as Build It Green, which is essentially the same game with a different storyline. Both have good re-play value as you can use different strategies.
This is a fun and colorful time management game, but the strategy aspect is what makes it a stand out; it isn't a simple "point and click" like Diner Dash. Perhaps a cross between "My Kingdom for the Princess" and "Build a Lot." Where as the levels in some similar games can be redundant, each level in this game is unique and requires a unique strategy to master. The prehistoric setting also adds additional delight. Though I have enjoyed many of the "My Kingdom for the Princess" type games, I'm a little tired of chopping wood and digging through snow piles; riding wooly mammoths and hatching dinosaur eggs was a fun little twist! Definitely give this one a try, even if you find the first few levels simplistic; the game develops in later levels!
I have always love the t.m. games, but shied away from the grid/strategy type tm games, until I tried the Timebuilders series on my ipod touch. Now, I'm hooked. Along with this series I also love the Royal Ehvoy series, and I can't wait to see more sequels of both. If you're a fan of the tm games and haven't tried this type yet, do it now! Give it a chance, even if you've played them before. Play past the first few levels and you'll be well rewarded with challenging goals and levels.
The graphics and game play are relatively standard with a time objective that was never, ever possible to reach. I didn?t even try to finish in award time after about level 4 because the times were impossible. The play is somewhat fun, if rushed, and objectives change from scene to scene. However, the cavemen speak in loud gibberish that got on my nerves. Frequently. I found that after a few scenes I was done for the day and would revisit the next day. The story line was supposed to be tongue in cheek, but was simply silly enough to just be ignored. So I did not dislike the game and I did not find that it held my attention for very long. Just a middling game, but worth buying.
This was a fun game to play. I enjoyed playing it very much. I would recommend it. Each level you have objectives you have to do. Before you start, the game will tell you how to do the new objective for that level. I would recommend this game.